Filtering for "C++"
Remove filter- Jacobi Microbenchmark
Radiosity Renderer
Custom renderer which uses radiosity to implement global illumination. Uses OpenGL. Developed at ICHEC, Dublin as part of the PRACE Summer of HPC.

FPGA-Accelerated Fluid Solver (FAFS)
Implementation of Stam's Real-Time Fluid Dynamics for Games in OpenCL. Designed to run on FPGAs but only CPU and GPU were tested.

Lare1d
Implementation of a finite-volume Lagrangian-Remap scheme in 1D with shock capturing. Used as a toy model for the numerical methods section of my PhD thesis.

Melvin
Earlier version of Melvin.py written in C++ and parallelised with OpenMP and CUDA.

Bytebeat
Collatz Conjecture